Posts tagged ‘Oscars’

Oscar: Meet Cloud

A lot has been written about the Snoozefest called the 83rd Annual Academy Awards telecast.  Setting aside the wonderful annual gown competition (or so I’m told), snooze, it most certainly was.  No pacing.  No real humor, and other than Melissa Leo’s F-Bomb, no real surprises.  When three snarky throwaway lines from Billy Crystal look like genius and a dead guy steals the show from its hosts, you know the show’s hit some kind of bottom. 

The critics lay the blame squarely on James Franco.  Here’s a sample from no less than industry booster, Hollywood Reporter, which titles its review, “127 Hours of Boredom.”  And it got worse.  A lot worse:

Franco seemed distant, uninterested and content to keep his Cheshire-cat-meets-smug smile on display throughout.

“What was the point, Academy? What did Franco bring to the table? His appearance played more like one of his performance art pieces than an actual attempt to be host. At least Hathaway can sing and dance and be funny.”

Other than us pseudo-Hollywood types, why do we care?  The answer might be in what Franco did off-camera:

“…Franco seemed a lot livelier backstage, tweeting videos and photos seemingly every time he was off camera and as engaged in his iPhone as he was totally uninterested in the audience a few feet away.”

James Franco did several live tweets and videos during the Oscars.

Not to make too much of it, but we just might have seen an inflection point, where digital/virtual is more engaging and compelling for some folks than human and live.  It’s not the first time I’ve noticed it, only the first time it’s been so clearly revealed in a spectacularly public setting. 

Franco is a “digital native,” part of a generation that has never known a time prior to the Web, fast computers and texting.  And if you’ve had the sometimes strange experience interviewing some digital natives for a job, for example, you can find them aloof, seemingly inattentive, even lazy.  That’s because when your point of contact is a keyboard and not another’s eyes, you tend miss that body language thing.  Given that 70% of human communications is non-verbal, it’s easy for both sides to misread exactly what’s going on.

I’d argue that’s what happened with Franco.  Unless, of course, he was totally baked.  Billy Crystal dodged flying beer cans on his way up, so did Bob Hope, Eddie Murphy and the “old guys.”  But they learned to connect, live.  Franco is a wunderkind, but increasingly, his life is literally in the Cloud.  Just like the emerging wave of Millennial consumers.  They’re changing how we think about strategy and communications, big time.  Nuance, metaphor, and art give way to the blunt force trauma of 140 characters, smack ya upside the head YouTube snippets and a subterranean Facebook culture that moves so fast, no one can keep up with it.

From a traditional advertising perspective, the world is backwards.  It used to be that we’d develop the campaign, then see how it played out in the “other” channels.  Now it probably makes sense to start with the virtual and see if out of the morass of feedback, a campaign is necessary or even feasible. 

Which is what makes our Build the Brand, Protect the Brand approach so compelling.  Dialogue is going to shape the experience no matter how cool our creative is or how much money our clients throw at the problem.  Just ask Pepsi and the Gap.  We know how to manage consumer dialogue, using our insights and creativity to set things in motion and our judgment to keep things on track.  It’s a key skill–especially for consumers who’d rather Tweet about an experience than actually live it.

A world of Hurt

I know the Academy Awards isn’t a popularity contest, but I hated seeing The Hurt Locker win best picture. Hated it with a seething hatred that kept me up all night, and sleeplessness hasn’t done much to improve my mood today.

Advertising award shows are to blame.

You see, no matter what the Academy says, Avatar was this year’s best picture. Think what you will about Avatar’s story being cliché, its dialogue hackneyed and its acting wooden. You’re probably right, but you know what, who cares? Avatar isn’t about nuanced plotlines and performances. It’s a special-effects spectacular – almost three hours of digital 3-D wizardry that created a world unlike anything seen on the big screen before and that let audiences tromp through that world in ways they never imagined.

Avatar worked. Worked until it became the highest grossing film of all time, effectively rewriting the rulebook on 3-D and digital animation. That’s got to be worth something.
In contrast, The Hurt Locker is the lowest grossing Best Picture winner in history, with worldwide theater earnings of around $20 million, compared to Avatar’s $2.5 billion.
Of course, ticket sales don’t matter to the Academy. They’re judging “theatrical art,” and billings aren’t a barometer of Best Picture merit.

Advertising award show judges critique in pretty much the same way. They’re judging “advertising creativity,” so the most unique, shocking and entertaining ads usually take the top prizes, irrespective of the money those ads earned or lost for the companies that ran them.

That’s not necessarily a bad thing. Often, the most creative advertising is also the most effective, especially in this new age of social media. The ads that creatively capture the public’s attention get seen more, passed along more, and deliver more of a return on an advertiser’s investment.

However, open almost any award show-winner’s book, and you’ll find it chockablock with creative-but-ineffective (or creative-but-fictitious) advertising. Because of this fact, a growing number of advertising agencies are refusing to enter creative award shows. Granted, many of these agencies are refusing to enter for the same reason that the ugly kids in high school “refused” to go to the prom, but it’s still a trend.

There’s a popular, and utterly incorrect, saying in the ad industry that “It isn’t creative if it doesn’t sell.” Lots of creative ads don’t sell. A more accurate adage might be, “If it doesn’t sell, it isn’t advertising.”

Advertising is commercial. The purpose of advertising is to sell products, sell opinions and sell behaviors. If an ad doesn’t sell, it’s flawed at a fundamental level.

This year, I was behind the scenes at a local advertising awards show and watched a panel of judges debate the merits of two different advertising campaigns being considered for “Best of Show” honors. Both campaigns displayed excellent craftsmanship and creativity. Both captivated audiences in their own way, one with humor and the other with emotionally engaging stories. As the debate raged on, one judge mentioned how the emotionally engaging campaign meshed so well with the company’s Web site, which he visited earlier in his hotel room. Another judge agreed with him, having visited the Web site too. Then the judges all had an epiphany: If the one campaign was so compelling that the judges visited the company’s Web site after seeing the ads, maybe it should be the Best of Show. Faced with two “creative” advertising campaigns, maybe the one that sold its product better should win. Go figure.

Both Avatar and The Hurt Locker were commercial films. (The Hurt Locker isn’t art house). Both were artistically brilliant in their own way. However, one film’s “art” captivated the world, while the other’s art captivated critics.

I’m siding with the world on this one.